InternalReadonly$iThe instance of RampMap API scoped to a single Vue R4MP application.
ReadonlyidID of this fixture.
Indicates whether to keep the fixture when the language changes. Defaults to true. If only one config is provided for all languages, the fixture will be kept on language change, regardless of the value of the flag.
InternalClears the active navigation chain and returns the system to the idle state.
Optionalevent: KeyboardEventGet this fixture's config from the layer config with the given layer id
Will return undefined if layer config did not specify a config for this fixture
The layer's id
This fixture's config for the given layer
Combines this fixtures configs from layer configs into an indexed-dictionary
Dictionary where key is the layer id and the value is this fixture's config for that layer
If the panelTeleport property is provided, handle specified panelTeleport for the given fixture.
list of panel names for the calling fixture
If the panelWidth property is provided, handle default and specified panel widths for the given fixture.
list of panel names for the calling fixture
Optionalinitialized[Optional] Called after the core map logic has executed. If the fixture is added after the map initialization, this is called immediately.
At this point, any custom content (panels, on-map components, etc.) can be added to R4MP. Custom content can also be added throughout the life of the [module].
Register a namespace letter and its keyboard options.
requested namespace letter.
registration object describing keys and handlers.
final namespace letter used for registration.
InternalReturns the navigation chain to the active namespace so another action can be selected without restarting the shortcut sequence.
Removes a namespace registration and associated handlers.
StaticupdateAdds missing functions and properties to the object implementing FixtureBase interface. This is only needed for external fixtures as they can't inherit from FixtureInstance.
TODO: If you know a better way to deep-mixin props/getters/functions from a class into another class instance, please tell me. I honestly don't know 🤷♂️.
Creates an instance of FixtureInstance.